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Kieran Young
Kieran Young
Outsource Artist - Rebellion
Stirling, United Kingdom

Summary

I am a 3D Games Artist with a focus on creating historic environments and props. I am additionally skilled in photogrammetry, especially for the creation of real-time assets. I have experience in both the games and digital heritage industries.

Outsource Artist @ Rebellion Developments

Scanning Technician & VR Modeler at Architectural and Heritage Scanning.

Previously Digital Innovation Trainee @ Historic Environment Scotland, Engine Shed.

Education:

2016-June 2019 - University of Hertfordshire Games Art & Design

Achievements:

The Rookies 2018 - VR/AR Game of the Year Finalist - Feifdom VR Museum
The Rookies 2018 - Excellence Award - Fiefdom
80.lv article - Creatng a VR Museum Experience

Skills

Digital Painting3D ModelingDigital SculptingTexturingGame DesignPhotographyDrawingLevel DesignPhotogrammetryPBR TexturingPhysically Based Renderingheritagehistorical reconstruction

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Quixel Suite
Quixel Suite
3ds Max
3ds Max
xNormal
xNormal
Photoscan
Photoscan
Blender
Blender
RealityScan
RealityScan

Productions

    • Video Game
      Sniper Elite: Resistance
    • Year
      2025
    • Role
      Outsource Artist
    • Company
      Rebellion Developments
    • Video Game
      Speedball
    • Year
      2025
    • Role
      Outsource Artist
    • Company
      Rebellion Developments

Experience

  • Outsource Artist at Rebellion Developments
    September 2023 - Present

    I worked as an Outsource Artist, my responsibilities were broad and involved:

    - Providing feedback on outsourced assets, maintaining art direction and working with environment artists to shape asset direction.

    - Processing of photogrammetry data & creation of real-time assets from these data-sets

    - Creation of props for various in-development titles, working closely with environment artists

  • Scanning Technician & VR Modeller at Architectural Heritage & Scanning
    GB
    August 2021 - August 2022

    I worked on a variety of projects that included:

    - Processing photogrammetry and laser scan data, especially for real time use on Sketchfab

    - Creation of real-time reconstruction of Llwyn Celyn medieval hall house in UE4

    - Cleaning and presentation of laser scan data for visualisations

    - 3D visualisations

  • Digital Innovation Trainee at Historic Environment Scotland
    Stirling
    August 2019 - August 2020

    I completed a one year traineeship at Historic Environment Scotland with their Digital Innovation and Documentation teams. I was involved in projects such as:

    - Photogrammetry capture of various historic sites and monuments, with photogrammetry and laser scanning

    - Reconstruction of Arbroath abbey in UE4 and outputs for the visitor centre

    - Optimisation of laserscan/photogrammetry data for Sketchfab and UE4